Friday, March 29, 2019

Top 16 Highest Paying URL Shortener to Earn Money Online

  1. Clk.sh

    Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.
    • Payout for 1000 Views: Upto $8
    • Minimum Withdrawal: $5
    • Referral Commission: 30%
    • Payment Methods: PayPal, Payza, Skrill etc.
    • Payment Time: Daily

  2. Cut-win

    Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
    You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.
    • The payout for 1000 views-$10
    • Minimum payout-$1
    • Referral commission-22%
    • Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
    • Payment time-daily

  3. Linkbucks

    Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
    The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.
    • The payout for 1000 views-$3-9
    • Minimum payout-$10
    • Referral commission-20%
    • Payment options-PayPal,Payza,and Payoneer
    • Payment-on the daily basis

  4. Oke.io

    Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
    Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.
    • The payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-20%
    • Payout options-PayPal, Payza, Bitcoin and Skrill
    • Payment time-daily

  5. BIT-URL

    It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
    You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.
    • The payout for 1000 views-$8.10
    • Minimum payout-$3
    • Referral commission-20%
    • Payment methods- Paypal, Payza, and Payeer
    • Payment time-daily

  6. LINK.TL

    LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
    One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.
    • Payout for 1000 views-$16
    • Minimum payout-$5
    • Referral commission-10%
    • Payout methods-Paypal, Payza, and Skrill
    • Payment time-daily basis

  7. Bc.vc

    Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
    Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.
    • The payout for 1000 views-$10
    • Minimum payout -$10
    • Referral commission-10%
    • Payment method -Paypal
    • Payment time-daily

  8. CPMlink

    CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
    You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.
    • The payout for 1000 views-$5
    • Minimum payout-$5
    • Referral commission-10%
    • Payment methods-Paypal, Payza, and Skrill
    • Payment time-daily

  9. Shrinkearn.com

    Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
    Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.
    • The payout for 1000 views- up to $20
    • Minimum payout-$1
    • Referral commission-25%
    • Payment methods-PayPal
    • Payment date-10th day of every month

  10. Short.pe

    Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
    You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.
    • The payout for 1000 views-$5
    • Minimum payout-$1
    • Referral commission-20% for lifetime
    • Payment methods-Paypal, Payza, and Payoneer
    • Payment time-on daily basis

  11. Linkrex.net

    Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
    You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.
    • The payout for 1000 views-$14
    • Minimum payout-$5
    • Referral commission-25%
    • Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
    • Payment time-daily

  12. Ouo.io

    Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
    With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.
    • Payout for every 1000 views-$5
    • Minimum payout-$5
    • Referral commission-20%
    • Payout time-1st and 15th date of the month
    • Payout options-PayPal and Payza

  13. Adf.ly

    Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
    It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.
  14. Short.am

    Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
    It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.
  15. Fas.li

    Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
    You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
    Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.
  16. Wi.cr

    Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
    You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.
    • Payout for 1000 views-$7
    • Minimum payout-$5
    • Referral commission-10%
    • Payout method-Paypal
    • Payout time-daily

TOY FAIR 2012: Life Size Lego Hulk

Just because.



- Posted using BlogPress from my iPhone

Surprise, Baby: It's YouTube Rewind 2018!

In 2018, you danced your heart out to Drake, yodeled in Walmart, and played a lot of Fortnite. As we prepare to head into 2019, it's time for our annual look back at the year that was in video and the trends that you made possible.

This year was marked by surprising celebrity moments. In February, Kylie Jenner surprised the world with "To Our Daughter," an 11-minute film detailing her pregnancy and the birth of baby Stormi, which was watched over 53 million times on its way to becoming YouTube's global #1 Top Trending Video of 2018. Will Smith vlogged all over the world. Oh, and he also jumped out of a helicopter over the Grand Canyon on a dare. Rihanna started her own "Tutorial Tuesdays" makeup series. And, of course, Beyoncé's livestream from Coachella took #Beychella worldwide.

Emerging and well-known YouTube stars also showed up in a big way in the year's "Top Trending Videos" list. Liza and David shared the news of their breakup through tears and laughter, the guys from Dude Perfect somehow perfectly tossed bread into a toaster, and AsapSCIENCE once again solved the Internet's latest mystery. (Seriously, is it "Yanny" or "Laurel"?) India comedy sensation Amit Bhadana amassed an astounding 11 million subscribers in just one year and Lâm Chấn Khang's two-hour musical comedy set in the criminal underworld amassed more than 60 million views.

With more than 673 million collective views, these were the moments that had you watching, commenting and sharing in 2018:

Top Trending Videos



  1. To Our Daughter 
  2. Real Life Trick Shots 2 | Dude Perfect
  3. we broke up
  4. Walmart yodeling kid
  5. Do You Hear "Yanny" or "Laurel"? (SOLVED with SCIENCE)
  6. Portugal v Spain - 2018 FIFA World Cup Russia™ - MATCH 3
  7. Build Swimming Pool Around Underground House
  8. Cobra Kai Ep 1 - "Ace Degenerate" - The Karate Kid Saga Continues
  9. Behan Bhai Ki School Life - Amit Bhadana
  10. NGƯỜI TRONG GIANG HỒ PHẦN 6 | L M CHẤN KHANG | FULL 4K | TRUYỀN NH N QUAN NHỊ CA | PHIM CA NHẠC 2018


Following the success of last year's monster hit "Despacito," Latin Music has continued to explode on YouTube. in 2018. In fact, eight of the ten most-watched music videos over the past year were by Latin artists.


  1. Te Bote Remix - Casper, Nio García, Darell, Nicky Jam, Bad Bunny, Ozuna | Video Oficial
  2. Nicky Jam x J. Balvin - X (EQUIS) | Video Oficial | Prod. Afro Bros & Jeon
  3. Maroon 5 - Girls Like You ft. Cardi B
  4. Daddy Yankee | Dura (Video Oficial)
  5. Ozuna x Romeo Santos - El Farsante (Remix) (Video Oficial)
  6. Becky G, Natti Natasha - Sin Pijama (Video Oficial)
  7. El Chombo - Dame Tu Cosita feat. Cutty Ranks (Official Video) [Ultra Music]
  8. Drake - God's Plan
  9. Reik - Me Niego ft. Ozuna, Wisin (Video Oficial)
  10. Vaina Loca - Ozuna x Manuel Turizo (Video Oficial)


It's also time for our annual Rewind mashup video. But rather than trying to sum up 2018's biggest memes, personalities, and hit videos ourselves, we tried something different this time around. We asked some of YouTube's biggest names to tell us what they wanted to see if they controlled Rewind.

Check out the full video below and head over to our Rewind site to get to know the creators and artists who shaped popular culture in 2018.



Kevin Allocca, Head of Culture & Trends, and the YouTube Rewind team, recently watched "YouTube Rewind 2018: Everyone Controls Rewind."

Eye On Kickstarter #62

Welcome to my Eye on Kickstarter series!  This series will highlight Kickstarter campaigns I am following that have recently launched (or I've recently discovered) because they have caught my interest.  Usually they'll catch my interest because they look like great games that I have either backed or would like to back (unfortunately budget doesn't allow me to back everything I'd like to).  But occasionally the campaigns caught my attention for other reasons.  Twice a month, on the 2nd and 4th Fridays, I'll make a new post in this series, highlighting the campaigns that have caught my attention since the last post.  In each post I'll highlight one campaign that has really grabbed my attention, followed by other campaigns I've backed or am interested in.  I'll also include links to any related reviews or interviews I've done.  Comments are welcome, as are suggestions for new campaigns to check out!

You can also see my full Kickstarter Profile to see what I've backed or my old Eye on Kickstarter page that was too unwieldy to maintain.  Also, check out the 2019 Kickstarter Boardgame Projects geeklist over on Board Game Geek for a list of all the tabletop games of the year.
So, without further ado, here are the projects I'm currently watching as of the fourth Friday of March, 2019:



HIGHLIGHTED CAMPAIGN
Offensive Adult Party Game || by The Dragon's Tomb
  • GJJ Games Backed
  • The Dragon's Tomb does some of the best how to play videos around and now Jeff Kornberg has designed his very own game that reflects his own unique style. Seriously though, the game is actually a joke and the campaign is meant to support Jeff's YouTube channel. Since Jeff is producing some of the best board game humor on the internet though, this is a worthy campaign to back.


Do you love offensive adult party games? Do you get an adrenaline rush when you get to say "edgy" things you wouldn't otherwise say in public? If so, then you're going to love Offensive Adult Party Game by The Dragon's Tomb. Offensive Adult Party Game is a party game for 3+ players that takes under 1 minute to play and is exclusively for people who love offensive party games.




Age of Civilization
  • I love civilization building games, and I love small games, so Age of Civilization hits on both of those, plus it plays in about 30-40 minutes! I haven't backed this one yet, but there's a very good chance I will before the end of the campaign.


Kingdoms Lawn Game
  • It's not very often that you find a lawn game that brings in elements of strategy, but Kingdoms Lawn Game attempts to do just that. This was on Kickstarter a while ago and wasn't successful due to a high pledge cost and funding goal, but now it's partnered with ET Games (Rollet, Pucket, etc.) to help bring down the costs. ET Games is known for making high quality, super fun wooden dexterity games and I'm excited to see them producing Kingdoms Lawn Game!


Jabberwocky
  • I've had lots of fun with the games I've played by Jellybean Games, especially Dracula's Feast. One of their hits from 2017 was The Lady and the Tiger, a game system that contains 18 cards and a handful of tokens. Jabberwocky is a sequel to that title, also featuring a number of games that can be played with just 18 cards and several glass tokens. The artwork is gorgeous and the individual games look interesting and fun.


Trailblazer Game Stamps
  • I don't play RPGs, but I love maps. I've spent hours pouring over all sorts of maps for locations real, imaginary, and of my own creation just for fun. Maps of all kinds are like a peek into another world or location and I find them fascinating. Trailblazer Game Stamps are rubber stamps with various landscapes on them that can be used to quickly create your own great looking maps quickly. This first set includes some of the most common landscape types (mountains, hills, forests, water, etc.), but I think the most fascinating thing with these stamps is the potential for so many more awesome stamps to come! These could be so much fun!


Historical Metal Coins Second Wave
  • I'm on a limited budget for buying new games, so even though there are dozens I'd love to have, I can't afford to buy them all. On top of that, my shelf of shame is way too big, so it's hard to justify buying more games very often. Instead I've been focusing more on purchases that will help me with game design or enhance the gaming experience for the games I already have. A good set of metal coins is something I've been looking at getting to help with both prototype games and as a coin replacement in other games that use coins. These look affordable and it's pretty cool that they're based on historical coins.


Root: The Underworld
  • Root was one of the biggest hits of last year, selling out at Gen Con in just a few days. Now it's back with an expansion and also the opportunity to get the entire game. I love the artwork and the mechanics look like an interesting twist on area control and asymmetrical gameplay.


Flapjacks and Sasquatches: Company Store
  • This is the next expansion in the Flapjacks and Sasquatches lineup. It's not usually my choice in game style (although I'll play anything that hits the table), but a member of my game group is friends with the designers and apparently has his likeness on one of the cards in this expansion. Pretty cool, huh?

A Partial Idealism

The truth about metaphysics and epistemology is often more nuanced than typical philosophical systems dare to suggest.  The core of basic idealism--the idea that matter cannot exist without being perceived--is entirely unverifiable, with the type of idealism that holds matter to be an illusion being demonstrably false [1].  Despite these facts, however, there are specific elements of idealistic philosophy that, if framed correctly, do correspond to reality.

For example, the relationship between matter and mind involves a subjectivity that can only be a function of an individual consciousness.  A thing such as physical pain can only exist as a subjective experience within a mind: pain does not exist simply because an environment that causes objective harm to living beings exists.  The same is true of something like physical pleasure.  Without consciousness, neither pain nor pleasure can exist, because they are purely mental states, even though they can be caused by external, material stimuli.  Does this mean that the matter that provokes mental responses like pain and pleasure itself depends on the immediate perception of a mind?

This does not follow.  One form of idealism posits that, since humans can only perceive a very small area of nature at a given time, the whole of nature is sustained only by the direct perception of God.  Such a claim cannot escape the same epistemological errors that render humans unable to know if nature ceases to exist when they do not perceive it.  It must be clarified that, though matter might not require perception for it to exist, matter is strictly contingent on the metaphysical existence of the uncaused cause (God).

The relationship between God and creation is quite different from a human and his or her lesser creations.  If a person fashions a new material object from existing matter and then dies upon completing the project, the new object can continue to exist.  Apart from God's existence, though, there is nothing to keep things which depend on God, including all matter, in a continued state of existence.  This means that nature is ultimately mind-dependent, albeit dependent on the mind of God (though I cannot even prove that I myself am not the uncaused cause).  Nevertheless, it still does not follow that God must perceive the whole of creation at once in order for it to persist.

Furthermore, not everything depends on God's existence for its own being.  It is not possible for everything to be mind-dependent.  The laws of logic and the very space that holds matter cannot be constructs of the divine mind for the same reason they cannot be constructs of the human mind: they exist by intrinsic necessity [2].  God is not the supreme metaphysical existent; reason itself is.  This is one of the most metaphysically and theologically significant truths about God that historical and contemporary Christians have, at large, completely ignored or denied.  God is the reference point for all values, but logical truths are a completely different matter.

In light of each of these truths, some forms of idealism can only be false, while the veracity of others is uncertain.  Modern thinkers who appeal to quantum physics in order to argue for matter being dependent upon perception only believe their premises on mere faith.  How could one perceive whether or not matter exists when it is not perceived?  Such a thing is impossible!  The word for someone who thinks that they can know that which cannot be proven is "delusional."  Unfortunately, delusion of various sorts has been the norm for the entirety recorded human history.


[1].  https://thechristianrationalist.blogspot.com/2018/08/matter-is-not-illusion.html

[2].  See here:
  A.  https://thechristianrationalist.blogspot.com/2018/11/the-ramifications-of-axioms.html
  B.  https://thechristianrationalist.blogspot.com/2018/09/a-refutation-of-naturalism-part-2.html

Thursday, March 28, 2019

Eye On Kickstarter #59

Welcome to my Eye on Kickstarter series!  This series will highlight Kickstarter campaigns I am following that have recently launched (or I've recently discovered) because they have caught my interest.  Usually they'll catch my interest because they look like great games that I have either backed or would like to back (unfortunately budget doesn't allow me to back everything I'd like to).  But occasionally the campaigns caught my attention for other reasons.  Twice a month, on the 2nd and 4th Fridays, I'll make a new post in this series, highlighting the campaigns that have caught my attention since the last post.  In each post I'll highlight one campaign that has really grabbed my attention, followed by other campaigns I've backed or am interested in.  I'll also include links to any reviews I've done.  Comments are welcome, as are suggestions for new campaigns to check out!

You can also see my full Kickstarter Profile to see what I've backed or my old Eye on Kickstarter page that was too unwieldy to maintain.  Also, check out the 2018 Kickstarter Boardgame Projects geeklist over on Board Game Geek for a list of all the tabletop games of the year.
So, without further ado, here are the projects I'm currently watching as of the second Friday of February, 2019:



HIGHLIGHTED CAMPAIGN
Fry Thief
  • GJJ Games Review
  • GJJ Games Backed
  • I've played Fry Thief quite a few times now, both in a very early prototype form last spring, and a review copy just before this Kickstarter. It's gone through a lot of balancing changes, but the core of the game has remained the same, and it's a ton of fun! It's a two player game (although you can play with 3-4 players with a second set of cards and tokens) where one person ordered fries and the other ordered a salad, but is stealing fries from the first player. Whoever eats more fries wins! It's fast, easy, and a ton of fun!


Fry Thief is a light-hearted asymmetrical microgame for 2 players. It's a game about poor life choices. Like that time you tried to be healthy and ordered a salad and your friend ordered fries. And how you're going to have "just a few" to make up for your poor life choice. Fries = delicious More fries = more delicious. The goal of the game is to eat as many fries as possible, and if possible dunk them in ketchup for bonus points. Fry Thief has an incredibly simple core mechanic. On your turn you: Draw one card Play one card That's it. The richness comes from the asymmetrical (meaning they're different for each player) cards and choosing which card to play at what time to devour as many fries as possible.




Parks
  • Both my parents were teachers, so we traveled a lot during the summers when I was a kid. We visited a ton of national parks and went on hundreds of hikes. In Parks you control two hikers that are hiking through all of this country's gorgeous national parks. Parks is absolutely gorgeous and looks like a ton of fun, too!


The Game Designers


Human Anatomy Jigsaw Puzzles
  • While this isn't a game, it is being published by a game (and book ) publisher. Genius Games is known for their science themed games and children's books, and now they're bringing their high quality production skills to some incredible human anatomy jigsaw puzzles.


The Little Flower Shop: Potpourri Pack
  • The Little Flower Shop was a success on Kickstarter last year. Now Steve Finn, the king of filler games, brings us a small expansion, as well as the opportunity to get the main game as well as a few of his other hits.


Dead Man's Cabal
  • Pandasaurus Games brings us a much darker game than their hit Dinosaur Island, but it still has fun artwork, a goofy theme, and some real interesting mechanics.


Race for the Chinese Zodiac
  • This game is about the creation on the Chinese zodiac. Players race animals in an attempt to be the first animal to finish and be named the first animal in the 12 year cycle. The game uses simultaneous card play, so there should be little downtime, too.


Hyperspace
  • This is a beast of a game. If you like large, 4x space opera games, check this one out. It's a little longer at 1-2 hours, but pretty quick compared to something like Twilight Imperium. Hyperspace looks gorgeous and you could have up to 25 different races to choose from when you play. Sandy Peterson is known for a number of great games, from video games like Doom and Age of Empires to board games like Cthulhu Wars.


Dice Coins 2019
  • Dice Coins are incredibly high quality coins that can be spun like tops and then stopped with a finger to simulate a die roll. I reviewed similar coins from this publisher when I reviewed Ultra Coins and their quality is incredible!


Mechanica
  • Mechanica is a fun, lighthearted game about designing the best robotic factory to build more robots.Noting could go wrong there, right?


TACTIKI
  • TACTIKI is a two player abstract game that looks both simple and deep. It borrows some hidden unit value mechanics from Stratego, but in a very unique game. Plus the giant tiki heads look incredible.


Getting Geeky with Gamer Leaf
  • Gamer Leaf is one of the hardest working content creators out there, releasing multiple podcast episodes each week. He features interviews, Kickstarter previews, reviews, and more.


Green Bee Tomato
  • OK, so this isn't a board game, nor is it even related to board games, but I do love me some homegrown tomatoes! As Guy Clark sings, "Homegrown tomatoes, homegrown tomatoes, what'd life be without homegrown tomatoes Only two things that money can't buy And that's true love and homegrown tomatoes."

Across The Stars

SPOILER ALERT: Plot details for Super Dimension Fortress Macross are discussed.





Super Dimension Fortress Macross, released in America as Robotech, is composed of three basic elements: mechs, a love triangle, and pop music. The standard mechs, the Valkyries, are transforming planes, while their strongest mech, the Macross is the alien fortress wherein they reside. The pilot at the center of  this love triangle is Hikaru Ichijo, whose affections fluctuate from the stern lieutenant Misa Hayase to the bubbly pop star Lynn Minmay. Minmay's songs, while providing hope and joy for those aboard, are also the key to intergalactic peace.


The story is set ten years after an alien ship is left stranded on Earth, and has now been repurposed for human use as the "Macross." The aliens, giants known as the Zentradi, have waged war with the humans to get their ship back. The Macross escapes with thousands of refugees from the war using a "Space Fold" that teleports them near the orbit of Pluto. Now the crew of the Macross must make an arduous odyssey back to Earth, fighting off the relentless Zentradi along the way.




Many of the standard mechs aren't as stylish as those in, say, Gundam or Evangelion, but the VF-1 Valkyrie jets are known for their smooth transformations into massive battle suits. Indeed, a great deal of the animation budget is spent on their transformations and epic space battles. While done without the aid of computers, the flashy, dizzying battles still hold up as impressive. The aesthetics of Top Gun and Star Wars are written all over this. The greatest mech of them all, however, is the Macross, whose transformation is so disruptive that it causes havok for those living aboard.

The romance in Macross can rise to the level of soap opera, especially with the indecisive back and forth between Hikaru, Minmay, and Hayase, who come in and out of states of love, hate, and uncertainty. It can be frustrating, at times, to watch these three trip over their feelings, and at others, humorous to the point of parody. It's best not to take the romance too seriously, but it remains the better of the others in the show. Claudia and Roy have a touching and tragic love that ends on a note of pineapple salad, but it remains a side story. Max and Milia's deadly rivalry is exciting, but their transition to a married couple feels very rushed. In the central love story, things are allowed to take their time. What makes this love triangle one of the more effective, is that you genuinely don't know who Hikaru will pick, as he has enough of a relationship with both to choose either. Minmay is the cute first crush who showers Hikaru with affection and warmth, a pleasant escape from military life. Yet Minmay's ascendance as a pop star keeps her farther and farther away from him. Her childish antics also have less emotional pull with his growing life as a soldier. Lieutenant Hayase is rather strict and cold with him at first. Theirs is a love that grows with mutual understanding. Hayase grows to better understand the visceral terrors exacted on those she commands in battle, while Hikaru grows more accepting of the military code that his superior follows. His eventual selection of Hayase represents his maturity away from the youthful pleasures childhood, to the meaningful fruit produced by a life of labor.




Macross is very much a musical. To distinguish itself from the other mech show, Mobile Suit Gundam, and other spaceship odyssey show, Space Battleship Yamato, it needed a new stand-out element. That element was J-Pop, to be sung by newcomer Mari Iijima as Lynn Minmay. Her music, initially, serves as a comfort for the many refugees lost in space. They are mainly bubblegum pop songs, "My Boyfriend Is A Pilot", "Zero-G Love", and the theme for her film "Xiao Pai Long." We soon learn, however, that this music has an adverse effect on the Zentradi, who were a race created only to wage war. Music or displays of romantic affection shock and weaken them. The apex of this achievement occurs when Minmay's songs are broadcast to all the pilots and Zentradi during an all-out space battle in episode twenty-seven. This battle is so exciting because you get a sense that humanity is on its last legs, with all of Earth's population annihilated, and the Zentradi forces greatly outnumbering the humans. It's all so terrible that even Hikaru's plane is taken down. Minmay's music is their only advantage, as she sings through her every song as ships explode around her. The last is a "Bolero" infused march of "Love Drifts Away", during which the Macross lunges its way into the interiors of the main Zentradi ship, firing all of their missiles and winning the war. At the same time, Hikaru rescues Hayase, the last woman on Earth, as they realize their love for each other and cruise away to see the Macross landing on the horizon. It really is a perfect ending, and much of what occurs afterwards is unnecessary filler that can be skipped.




Macross got its first film in Macross: Do You Remember Love? It is a compilation film that summarizes the best highlights of the show. The Adolescence of Utena remains the gold standard for this, as it remixed all of the strongest elements of the show into a standalone plot, while surpassing its source material in beatific artistry. While it is preferable to have seen Revolutionary Girl Utena before watching Adolescence, the movie stands enough on its own to make that unnecessary. The same can't be said for Do You Remember Love? This is regrettable because the animation in the film is a full realization of character designs that were limited by a television budget. It also adds the new song, "Do You Remember Love?" which is played during the spectacular final battle, and has become a flagship anthem of the series. All of the mechs are purely handrawn, and the film is stuffed with so many, that it is probably the most ambitious mecha film on that scale alone. The drawbacks are that the movie tries to stuff in too much with character development terribly stunted or skipped, though I'll give it points for the juggle. In any case, Do You Remember Love? is an aesthetic firework, a rare gem of animation never to be seen of in the mecha genre again




It's a shame that so many subsequent entries in the Macross series have yet to get a Western release. Macross 7, Macross Zero, Macross Frontier, and Macross Delta will remain within Japanese borders, due to arcane copyright issues between Harmony Gold and Studio Nue. The best of these entries remains the OVA Macross Plus, which thankfully has a Western release. It deals with a love triangle of three childhood friends, now split apart. Two of them pilots and one a manager for Sharon Apple, a pop star A.I., and one of the first virtual idols in fiction. Plus continues the Macross tradition of strong characterization and glamorous battle animations. The animation, it must be said, did for anime what The Prince of Egypt did for Western cartoons, in its innovative mixing of computer animation with traditional, now standard in anime today. Plus is also scored by Cowboy Bebop composer Yoko Kanno, whose grand reputation fits right in with this musical series. Macross 7 takes place not long after the original, with Max and Milia as side characters, and their daughter taking a major role. The main character, though, is the guitarist Basara, who wants to utilize rock music to end conflicts. While Macross 7 isn't as critically well-recieved, the soundtrack remains highly popular, and is worth a listen. Macross Zero is prequel to the original series that explains the origin of the transforming planes, while bringing back Roy as a supporting character. Macross Frontier is a tribute to all the prior Macross shows, with Ranka singing "My Boyfriend Is A Pilot" to Alto practicing the hand motions of Dyson from Plus. Frontier is the third best Macross show, with Kanno returning to score, and rivalry between the two very cute singers, Sheryl Nome and Ranka Lee. The only downside is that all the mechs are computer animated, which may look great in Rebuild of Evangelion, but not so much here. Macross Delta is the latest installment, and perhaps the most divisive, as it utilizes the modern moe idol aesthetic seen in Love Live and Idolmaster, while introducing magic. It may have its fans, but it's a far cry from the science-fiction space opera that started it all.

The influence of Macross on anime is also quite visible. We can assume that Hideaki Anno was a passionate fan. Captain Nemo from Nadia: Secret Of Blue Water has a striking resemblance to Captain Global. Shinji's dream in Neon Genesis Evangelion, where previous scenes in the anime are repurposed to explore his psyche, echoes a similar nightmare the Hikaru suffered after a battle left him in a coma. Macross Frontier seemed to acknowledge Evangelion, by making Alto's pilot suit look similar to Shinji's blue plugsuit. Music also plays a strong role in Evangelion's copycat. Rahxephon. They even brought Yoko Kanno for the soundtrack, and while Macross had a love triangle, Rahxephon had what felt like a love pentagon. Macross has also been an influence on the future funk genre of internet pop, that samples Japanese pop songs of the 80's and 90's and remixes them with modern funk. The artist Macross 82-99 takes his name from the series, naming one of his songs after Lynn Minmay, Night Tempo has remixed the Macross song "Silver Moon, Red Moon" and the YouTube channel "Artzie Music" routinely uses Macross clips in their future funk music videos.

Macross was created by Takamori Shoji, who is also responsible for isekai-mecha fusion, The Vision Of Escaflowne and the original designs for many of the Transformers, such as Optimus Prime. Kawamori was partially inspired into pursuing mechanical design by the Apollo 11 mission, but "When he saw the moon landing on television as a child, he was frustrated. he wanted to go to the moon" (Anime Jump). From that dream of spaceflight came another dream true to the spirit of what Apollo represented: the elevation of our species for a more common good. While the message that love and music will save the world comes off as hokey, it speaks to a deeper truth, that these things are part of what make life so enriching, and the world worth saving. It speaks to common humanity that may not end war, but can shrink our fears. I think now on the words of Dr. Yury Pelyoshonok, who having grown up in the Soviet Union, remarked on the impact of hearing the Beatles in that oppressive regime, "The kids lost their interest in all Soviet unshakable dogmas and ideals, and stopped thinking of an English-speaking person as an enemy" (BBC News).



Music Video






Art Of Anime

"When Did Mimi Get So Cute?"
http://sansuthecat.blogspot.com/2016/05/when-did-mimi-get-so-cute.html

"Evangelion, Or Something Like It."
http://sansuthecat.blogspot.com/2015/10/evangelion-or-something-like-it.html

"Yuri Vincit Omnia."
http://sansuthecat.blogspot.com/2015/03/puella-magi-madoka-magica-yuri-vincit.html

"FLCL: Insanity Defined."
http://sansuthecat.blogspot.com/2014/10/flcl-insanity-defined.html

"Barefoot In The Park."
https://sansuthecat.blogspot.com/2017/01/barefoot-in-park.html

"Sakura No Aware."
https://sansuthecat.blogspot.com/2017/06/sakura-no-aware.html


"The Celebrity And The Sybil."
https://sansuthecat.blogspot.com/2017/12/the-celebrity-and-sybil.html



Wednesday, March 27, 2019

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Tuesday, March 26, 2019

Board Games That Tell Refugees' Stories

The refugee crisis in the Middle East is no game. There are no clear rules, the information is untrackable, there are hidden variables that lead to utter chaos, and there is no endgame in site.

And yet, tens of thousands of refugees were welcomed into Berlin—my adopted home city—during the past year. As they have taken up residence in makeshift shelters and previously abandoned buildings all over Berlin, I find myself connecting with many of them through the shared language and experience of playing board games.

When we play games with anyone, we share each other's stories.  The game itself is not required to tell a story, it simply sets up the beginning, and determines when it will end.  My already multicultural game nights are only the beginning to ongoing stories—relationships that go beyond meeting up to play games.

As I have volunteered at the refugee shelters near my home and the church where I work, it has been a privilege to play games with them, and through this shared language, learn their stories and begin relationships that have now gone beyond playing games together.

These are their stories, told through the games that made this possible.

Chess
Nuradin is an older man who fled here with his wife, who suffers from diabetes. He greets me with a hug and a kiss, always followed by "I miss you!" in heavily accented English. He was a philosophy professor in Syria, and is an excellent Chess player.  I tell everyone who comes to watch us play that he is my teacher, and he smiles as he studies the board, not allowing my compliments to distract him.

During graduate school, my roommate and I taught ourselves basic Chess strategy, although I have rarely played it since discovering "German games" and I am far from a grandmaster. It is fascinating for me, at this stage in my gaming life, to rediscover the beauty of this game.  And there is also something exciting about playing the game with an Arab man.  After all, Chess may never have become the world's most studied board game had it not been for the Arabs, who, after conquering Persia, adopted the game and brought it to Europe.  In fact, they still refer to it by its Persian name, Shatranj.

Nuradin believes strongly in tolerance for all worldviews. Although he is Muslim, he has read the Bible and western philosophers such as Kant and Kierkegaard. But Chess is a war simulation. We advance our pieces, as each of us positions ourselves to take control of the middle territory. I think about the advances and retreats taking place this very moment in Syria, Iraq and Afghanistan. Then there is no more room, and multiple pieces are captured.  The death toll rises and the table next to the game board fills up with casualties. The board remains clean, devoid of actual bloodshed.  Even so, I can't help but project the images of my friend's ruined city, Aleppo, onto the white and black squares. Can anyone win this game?  My friend shakes me out of my daydream with a warm smile, as he says to me encouragingly, "You are getting better."

Trex
Integration is a two-way street.  When I meet Fayez, I teach him helpful German words and phrases, but I also try to learn his language. And it goes beyond language: when I engage someone from another culture, we are both changed and enriched.  I ask Fayez what his favorite game is. For the next half-hour, he can't stop talking about a partnership card game called Trex. He speaks about it as if he were speaking about his family.  That is where he learned the game, and he is always seeking out people to play it with him. Playing Trex is one of the few things that makes the drab walls and bunk beds of the school gym disappear, and the pain and destruction of war fade—if only for a moment. A game of Trex with good friends makes him feel as if he were home again.

Turkish Checkers or Dama
While I play Chess with someone at another shelter, Amed and his friend borrow another Chess set to play on the table next to us—except they set the pieces up randomly, and move each of them the same way.

When we are finished with our game, I watch Amed's game intently. "What are you playing?" I ask, using gestures, as he cannot speak English or German.  They tell me it is called Dama, otherwise known as Turkish Checkers, according to the internet search I make when I am back home.  After Amed finishes off his opponent, I challenge him to the next game.

I have to play it, however, without knowing the rules.  I can only go by what I have observed. I make a move, he shakes his head. I gesture another move and raise my eyebrows inquisitively.  He nods. I'm not just playing a variant of Checkers—it's become a game of deduction for me. Furthermore, I've had to scrap my strategy multiple times because my plan was unknowingly outside the rules. This puts me at a disadvantage, of course.

This is my opponent's life. In a foreign land, Amed is learning by doing.  Even though there are many who are helping the refugees in navigating the rules to registering, filling out forms, and finding better accommodations, they are still on their own in having to deduce many of the cultural rules, especially the unwritten ones.

I am able to make a few clever moves, but Amed finishes me off in a matter of minutes. I ask for a rematch.  I won't give up, and neither will he.

Hey, That's My Fish!
It is not enough for me to go to the refugee shelters on my own.  I want to share my experiences and give my friends the opportunity to have some of their own. The appeal of boardgaming, after all, is making memories through shared experiences, and my gaming groups are already very multicultural—sometimes as many as 8 different countries on 5 continents are represented.

Aaron is a game designer from the United States who decided to work from Berlin for a month.  He designs digital games for a living, and has begun to design "analog" board games as well, and that is how he found our game designer's group. I tell him about my experiences with the refugees, and he takes me up on my invitation to help with a gaming café I have initiated for them.

We make coffee and tea, set up some games on different tables, and I go to the shelter down the street to help them find their way.  Soon, the room is packed, and I am thankful I have Aaron to help me.  I get my Syrian friends started playing simultaneous games of Chess, then introduce the German classic, Lotti Karotti to several children, and I teach Aaron Hey, That's My Fish to play with a mixed group of Afghans. Co-designed by Berlin friend Günter Cornett, it's one of those games I know that I can teach without being able to use words. They catch on quickly, and play the game all afternoon with Aaron. We are both exhausted when they leave, but enjoy the time we spent with them, even if our communication was often limited to moving pieces on game boards.

La Boca
I want to encourage more people to step out of their comfort zones and connect with refugees through shared interests. I want to show them how easy and rewarding it is for everyone.  I write invitations on various Facebook pages and report on my experiences on Boardgamegeek.com.  A gamer named John from the United States writes to me and says that he and his sons want to get involved.   They do not have refugees in their neighborhood, but they do have a German au pair, and they want to send board games for the refugees.

Ali is one of the only teenagers in the shelter in my neighborhood. He is not really interested in games or competition. He wants to fit in. He cherishes the times he is allowed to visit a local high school and interact with German teens.  A friendly extrovert with a warm smile, Ali greets several teens as we walk together on the sidewalk outside, and they answer enthusiastically, "Hallo Ali!"
I find out later that he speaks great English, but he chooses instead to struggle through German because he is determined to master it.  He knows his future depends on it, and he has much more of a future ahead of him than the older people in his shelter.

The two of us play La Boca, sent by John and his sons. It is a partnership game, and we play it cooperatively.  It is also a communication game, and it fits the bill perfectly as a fun activity that exercises his increasing German language skills. John's sons have written personal letters to give to refugee children who might play the games they sent.  They are in English and German, translated by the boys' au pair. I give them to Ali, and he is touched by the letters and photos of the boys, and he takes them home to practice reading German.

Tsuro
I bring games to a local youth club every other Sunday afternoon, where they host a "Café Without Borders." I sit at a table with a mixed group. Susanne and Per are Berliners, but she is originally from western Germany and he is from Sweden. They have lived in Berlin only slightly longer than refugees Abdul and Bilal, who also join us. I ask if they would like to play Tsuro, one of the games John and his boys sent me. They oblige, but after a few rounds, it is clear that no one wants to knock another player out of the game.  We decide spontaneously to play the game cooperatively instead. We try to keep as many of us on the board as possible until the last tile is placed.  The Tsuro board looks like a big puzzle that has just been completed, and we look at it for a moment with satisfaction before we go back to our pre-game conversations.

All of us came from different places, yet here we are, trying to put together the multicultural puzzle that is modern Berlin.  And we are choosing to do it cooperatively.  I meet at this same youth club every month with scores of volunteers from the neighborhood who tirelessly work to help individual refugees with integration and paperwork and also provide opportunities for the community to connect with them. It is clear that, even with extensive government aid, the refugee effort in Germany would be unmanageable without the cooperation of so many volunteers.

The influx of refugees has, in fact, had a wonderful side effect: it has helped the rest of us get to know our neighbors and learn to work together for a common cause. It makes me wonder, I think aloud at the café, what else we are capable of accomplishing if we can continue to work together.

Crokinole
I help my wife and several people from our church with a craft and music time at another shelter. Most of the children are excited about the opportunity to paint and make beaded jewelry that they can use to decorate themselves and their rooms. Some of the children, however, are a bit stir crazy, as there are no playgrounds in the area, and many of the parents here do not venture out except for official appointments or to buy necessities. Some boys get aggressive with each other, and I have to separate them several times. I improvise a flicking game using a paper football, and we have wheelbarrow races down the hall. I also ask the director if they have any board games, and she tells me that they did, but that the pieces go missing.  I have the idea to make board games out of common materials that can be easily replaced.

Later, as I am picking up some things at the hardware store, I see a leftover white square masonite board for 2 Euro. It's the perfect size for Crokinole. I take it home, drill a hole in the center, and draw concentric circles using a permanent marker. Then I take out two colors of plastic bottle caps I'd been saving for children's game design workshops. I bring the game to the shelter the following week, and it's a hit. The kids can't stop flicking the bottle caps towards the center, and they sometimes keep flicking them across the room. If they lose any, however, they can simply ask the kitchen for more.

It is often difficult to find space in which to play at the various shelters, yet this is essential for the children's development. The games we play with them every week, whether board games or improvised role-playing, give them the opportunity to experiment, test and adapt in safe environments—all of which will be vital training for the challenges they face in the future.

Piece o' Cake
One day, I finally decide to introduce one of my own games to Chess buddy, Rustam.  He has shared much of his life with me, and I want to share a part of myself—a game that I've created. The rules are easy to explain and he grasps the strategy. At the end of the game, he smiles and tells me that it was a good game, but he is ready to play Chess again.

He is young, but his world is already filled with enough newness.  His future is unclear and the rules he must learn to survive are so many, that playing the game he knows is a welcome reprieve.

And, just as with all the games I've played with refugees over the past year, it is a connection: both to his new friends in Berlin, and to the people from home who taught him the game, many of whom are still left behind.